O guia definitivo para The First Berserker: Khazan
O guia definitivo para The First Berserker: Khazan
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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
24 do marçeste do 2025 por André Custodio À medida qual a comunidade souls Teimavive mais viúva com a falta de novos Dark Souls e com o abandono do Bloodborne, seus olhares se voltam para os títulos originais que vêm dando as caras nos últimos anos.
A gameplay parece muito a de Nioh, ao ponto de quase parecer um sucessor espiritual do game. Khazan possui entrada a 3 MODOS por armas: lança, espada Bastante e empunhadura dupla utilizando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore por habilidades onde este jogador consegue montar builds completamente variados de modo a o exatamente Género do arma.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Este único detalhe aqui é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
O Primeiro The First Berserker: Khazan Berserker: ESTES impressionantes gráficos cel-shaded 3D por Khazan dão vida ao mundo por Arad usando este visual vibrante por filmes animados.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
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Isso porque, apesar por ter propriedades saiba como combates punitivos e de que dependem bem do gerenciamento por estamina e ambientes usando Porreiro design e atalhos interessantes, eles não trazem Praticamente as ferramentas qual ajudam a dar personalidade ao game.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Enquanto é normal que jogos do estilo soulslike tenham “muros” para testar a habilidade dos jogadores, demorou 1 Porreiro tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.